Transmutation cantrip. Transmutation cantrip Casting Time: 1 bonus action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute The wood of a club or quarterstaff you are holding is imbued with nature's power. S h i l l e l a g h Transmutation cantrip Casting Time: 1 bonus action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute The wood of a club or quarterstaff you are holding is imbued with nature’s power. The 1d8 is mostly to make it worthwhile with a club. Hello fellow adventurers, Recently I came across a fact I had never looked into before: clubs have the light property, and thus are able to be dual-wielded without needing the Dual Wielder feat. For the specific duration, you can make to use your spellcasting ability instead of the strength for an attack and the damage rolls of melee attacks by using that weapon and also the weapon’s damage die would become a d8. Casting Time: 1 bonus action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute The wood of a club or quarterstaff you are holding is imbued with nature’s power. Close. Other spelling variants include shillelah, shillalah, and shillaly. Dual-Wielding a Club? In this Shillelagh 5e the wood of a club or the Quarterstaff that you’re holding has imbued with the nature’s power. Report Save. I've noticed a trend over the past week or so of thread and comments complaining about 5e, what 5e does wrong, what can be changed about 5e, etc. There's good reasons to not have a cantrip do 1d10+casting stat damages, but your DM could authorize it anyway. 97. level 1. A shillelagh is a druidic wooden walking stick also used as a club or cudgel, made from a stout knotty blackthorn root with a large knob at the top. It is associated with Druids and the folklore of the Moonshae Islands. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8.The weapon also becomes magical, if it isn’t already. Source: Player's Handbook. Share. Compares to earlier edition, the current description of the spell seems surprisingly vague? Transmutation cantrip. Shillelagh's main power is to use your casting stat for your attack/damage. The weapon also becomes magical, if … For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. D&D 5e. The wood of a club or quarterstaff you are holding is imbued with nature’s power. Shillelagh Club Offhand [+5 to hit; 1d8+3 bludgeoning] 0. Casting Time: 1 bonus action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute. The wood of a club or quarterstaff you are holding is imbued with nature’s power. Shillelagh. The wood of a club or quarterstaff you are holding is imbued with nature’s power. (Shillelagh) D&D 5e. Posted by 3 days ago. I read the Druid Cantrips and initially found Shillelagh Awesome (as a bonus action it turns a club or quatertaff into a d8 Weapon and you can use your spellcasting stat for attack and damage), but then I realized that, unlike many other Cantrips, it doesn't get better with level. By … But clearly we're invested in playing 5e, … The spell ends if you cast it again or if you let go of the weapon.
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